Amsterdam University of Applied Sciences

Game-based Pedagogy

Amsterdam, The Netherlands

The Non-degree in Game-based Pedagogy at Amsterdam University of Applied Sciences is a 1 year long program for international students taught in English.

Introduction

Amsterdam University of Applied Sciences sits in the heart of a dynamic, international city and serves a large and diverse student population. Founded in 1993, the institution focuses on applied education that prepares students for professional practice across fields such as business, creative industries, health, and technology. With access to Amsterdam's cultural scene, international businesses, and innovation hubs, students gain practical exposure alongside classroom learning.

Programs emphasize project-based learning, collaboration with industry partners, and development of practical skills employers seek. International students can join English-taught programs, internships with local and multinational organizations, and applied research projects that address real-world challenges. Support services typically include career guidance, language assistance, and help navigating visas and accommodation in the city.

Studying in Amsterdam offers a multicultural lifestyle with excellent public transport, abundant cultural events, and a strong start-up ecosystem. The university's location encourages networking with professionals and peers from around the world, while student centers and clubs build community and enhance personal development. For students seeking career-ready education and a lively urban experience, Amsterdam University of Applied Sciences provides an applied, hands-on pathway to professional success.

About the Program

This course is designed for educators interested in game-based learning. It focuses on how to effectively use games to enhance student engagement and learning outcomes. Ideal for teachers from various educational backgrounds, this program offers a unique opportunity to expand your teaching toolkit and connect with like-minded professionals.

Throughout the course, participants will explore game-based pedagogy (GBP) and its application in educational settings. The curriculum includes hands-on experiences with educational games, discussions on pedagogical strategies, and opportunities to design your own educational games. This interactive approach ensures that you not only learn the theory but also apply it in practical scenarios.

Graduates of this course can pursue roles such as Educational Game Designer, Instructional Designer, or Curriculum Developer. They may find opportunities in schools, educational technology companies, or training organizations. The skills gained are transferable across various educational contexts, making this course a valuable addition to any educator's professional development.

Similar Programs You Can Apply To

Direct application via Global Admissions is not available for this program. Browse similar partner programs below or visit the university's site to apply directly.

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